Replaying an Interaction when the Renderer Is Stochastic

Authors

  • Evan Morris Author
  • Frank Graham Author
  • Julian Webb Author

Abstract

Replay can mean reproducing bytes, preserving a task consequence, or recovering a comparable user experience. These are different requirements for a stochastic generative interface. This conceptual study proposes a replay record linking the initial history, controls, model version, randomness configuration, and evaluator. It also distinguishes acceptable visual variation from changes that invalidate the interaction. Make a game motivates the rendering setting, but no new replay experiment is performed. The design allows a future study to state exactly what it has reproduced instead of treating a shared seed label as a complete reproducibility guarantee.

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Published

2026-08-03